The aesthetics of video games are rerouted to create works of art that subvert game mechanics and the experience of play. Game artist and machinima maker Chris Burke curates a showcase of artists who are using games beyond their intended purpose, as tools for making art. The exhibited works explore the finite, or “knowable,” potential of the programmed game environment.
Game Art In The Knowable Space presents works that are not games in themselves, but artworks inspired by the treatment of space in video games. Some of the works examine the aleatoric, uncanny aspects of game space while others build out their own spaces to be explored.
With artwork from:
Tom Murphy VII
Performances by Tamara Yadao and mrghosty (AKA Skot Deeming)
Friday, November 7, 2014 at 7:00pm
47 Great Jones St 3rd Fl
New York, New York 10012
$10 General Admission
$5 Student and Artist Tickets
Still from “My Life as an Avatar 03.10” by Annie Ok