The aesthetics of video games are rerouted to create works of art that subvert game mechanics and the experience of play. Game artist and machinima maker Chris Burke curates a showcase of artists who are using games beyond their intended purpose, as tools for making art. The exhibited works explore the finite, or “knowable,” potential of the programmed game environment.
Game Art In The Knowable Space presents works that are not games in themselves, but artworks inspired by the treatment of space in video games. Some of the works examine the aleatoric, uncanny aspects of game space while others build out their own spaces to be explored.
With artwork from:
Tom Murphy VII
Performances by Tamara Yadao and mrghosty (AKA Skot Deeming)
Friday, November 7, 2014 at 7:00pm
47 Great Jones St 3rd Fl
New York, New York 10012
$10 General Admission
$5 Student and Artist Tickets
Still from “My Life as an Avatar 03.10” by Annie Ok
In anticipation of CHRONICLE, 20th Century Fox hand-picked a selection of five artists and designers to make their own interpretation of the film through their medium of choice. The aim was to creatively explore themes and ideas at the heart of the film, showcasing and exhibiting their artwork through authentic, fan-focused channels.
Marko Manev submitted three posters and said, “When I saw the trailer for Chronicle I immediately got hooked to the story because it asks the age-old geek question ‘what comes with great power?’, what happens when you become aware of what you are capable of? And that is the fundamental point whether one chooses to use their abilities for good or for evil.”
“From what I saw in the trailer I tried to extract the essence of the story and present it with silhouettes. I love using silhouettes because they are simple and yet powerful forms of expression. Anyone can relate to them. They could be you, me or anyone else. Anyone can ask themselves ‘What am I capable of?’ and hopefully choose the right path.”
Ed McGowan submitted a photograph and said, “In short the movie is about teens who gain abilities and how they deal with their new found powers. One of these abilities is the power of telekinesis. For this concept I wanted to create a scene where a person uses their powers to save another from an oncoming vehicle. I wanted to put a spin on this idea, so I came up with the idea of doing a tilt-shift. This effect makes the scene seem like a setup with miniatures. We had actors down on the street playing their parts as I captured it from a high vantage point. The only addition done in post was the levitating truck. I think the end result is something that plays with the eye and the mind.”
Matt Ferguson submitted three posters and said, “When watching the trailer for Chronicle it struck me straight away that a Manga inspired piece of artwork would really work for a film poster. So I took my inspiration from films such as Akira and tried to create some exciting, dynamic images in my own style, adding in a slightly retro element.”
“I wanted to show the isolation that would occur to a teenager if they were bestowed with super human powers, which is why I chose to concentrate on just one figure using his powers, possibly irresponsibly.”
Fernando Reza submitted several posters adapted from a complete yearbook he created for Chumash Valley High. He stated, “What first struck me about Chronicle was the way it mixed something as fantastic as superpowers and combined it with something as mundane as high school in a very straightforward realistic way. I liked how it merged the extraordinary and the ordinary and I wanted to approach this project the same way.”
“I decided to design a faux year book cataloging a year at Chumash Valley High School. The look of the prints are very much inspired by mid century modern designers in particular Saul Bass and the work of Mary Blair. The pages of the yearbook cover everything from Chumash Valley Football, Spirit Week.”
Keron Grant (Fantastic Four, Iron Man, Spider-man and X-Men), submitted three illustrations: “Heist”, “Hot Date”, and “Emergency”. For “Heist” Grant said that it came about from dreaming up a bank robbery if he had those powers. “Wonder what that says about me?” he said with a laugh. He added that the other 2 poster were “a bit more noble”.
As well as releasing the artwork through the artists’ websites and portfolios, the complete series was posted on the dedicated “What Are You Capable Of?” Tumblr along with an invitation to anybody to send in their own CHRONICLE fan art for the chance to have it featured.
Agency: Glass Eye
Client: 20th Century Fox
Annie Ok: “My Life as an Avatar″ in FILE Electronic Language International Festival, São Paulo, July 27 – Aug 29
July 27 – August 29, 2010FIESP – Ruth Cardoso Cultural CenterAv. Paulista, 1313São Paulo, Brazil
Still from “My Life as an Avatar 03.10” by Annie Ok
From FILE 2010:
The 11th edition of FILE – Electronic Language International Festival – takes place this year at Centro Cultural FIESP – Ruth Cardoso from July 27th to August 29th, 2010. The programme occupies the Art Gallery of SESI-SP, the FIESP Space, the Theater and the Mezzanine of the Cultural Center that hosts the exhibition with interactive installations, games, machinimas, internet artworks, performances and workshops.
Since 2000, FILE – Electronic Language International Festival constitutes an international interdisciplinary platform for the development of innovative and creative projects in the area of arts and technologies. FILE is a cultural, nonprofit organization that promotes a reflection on the main themes of the global contemporary electronic-digital context, always in a transdisciplinary vision in the political complexity of our time’s cultural universe.
Annie Ok, untitled 02.07, thread on paper, wood
DRAW: Museo de la Ciudad de Mexico – Mexico City
June 19 – August 15, 2010
Curated by Erik Foss and Curse Mackey
Special Guest Curator: Miguel Calderon
Museum Director: Cristina Faesler
Museo de la Ciudad de México
Pino Suárez 20, Centro Histórico
Mexico City, Mexico 06010
Tel: 5542 0671
Official press release, more info, and preview of the artwork: