subscribe to RSS



Annie Ok: “My Life as an Avatar″ in “Game Art in the Knowable Space” show at CultureHub, Nov 7

My art film series “My Life as an Avatar” has been invited to be exhibited at CultureHub in the “Game Art in the Knowable Space” show curated by Chris Burke.

GameArt_CultureHub

Game Art in the Knowable Space

The aesthetics of video games are rerouted to create works of art that subvert game mechanics and the experience of play. Game artist and machinima maker Chris Burke curates a showcase of artists who are using games beyond their intended purpose, as tools for making art. The exhibited works explore the finite, or “knowable,” potential of the programmed game environment.

Game Art In The Knowable Space presents works that are not games in themselves, but artworks inspired by the treatment of space in video games. Some of the works examine the aleatoric, uncanny aspects of game space while others build out their own spaces to be explored.

With artwork from:

Alex Myers
Annie Ok
Jeff Donaldson
Rosa Menkman
Friedrich Kirschner
Victor Morales
Kent Sheely
Tom Murphy VII

Performances by Tamara Yadao and mrghosty (AKA Skot Deeming)

Friday, November 7, 2014 at 7:00pm
CultureHub
47 Great Jones St 3rd Fl
New York, New York 10012

$10 General Admission
$5 Student and Artist Tickets

http://knowablespace.eventbrite.com

MyLifeAsAnAvatar_3-10_still
Still from “My Life as an Avatar 03.10” by Annie Ok

Annie Ok artwork,Annie Ok films,art,event,film,gaming,machinima,music,video — Annie Ok on 11.3.14 at 12:45 pm

SUPER 8: “Gonna Be Mint” Transmedia Campaign

Super8GonnaBeMint01_Banner

Super8GonnaBeMint_JoesDesk

To promote the international release of SUPER 8, Paramount Pictures International launched a captivating 3D experience putting you at the heart of the thrilling and emotional journey Joe Lamb and his group of filmmaking friends from Ohio embark upon in the summer of 1979.

Over time, original content, artifacts, clips, radio broadcasts, retro games and applications unlock the amazing mystery and shocking truths behind SUPER 8. Be inspired to have a filmmaking adventure of your own at gonnabemint.com.

The box of Suprachrome 8mm film was the first item to appear on a desk which itself sat at the center of the campaign, entitled “Gonna Be Mint!”, bringing to life the world of Joe and his friends, transporting audiences back to a time when a trip to the cinema meant the adventure of a lifetime.

Super8GonnaBeMint_suprachrome2

Joe’s Desk is a dynamic interactive 3D Flash environment that will be updated on an almost daily basis in the weeks leading up to SUPER 8’s international release to feature a wide range of web apps, original content and other online initiatives.

Super8GonnaBeMint_site1

The comic book, “Monsters from the Morgue”, was imagined as the inspiration for the kids’ 8mm short, “The Case”. You can open the comic to read the beginning 8 pages of “The Case of the Silver Scream”.

Super8GonnaBeMint027_Comic01

Super8GonnaBeMint028_Comic02

Super 8 Storyboard lets you create your own storyboards from scratch, fill in the gaps between two ready-made panels, or collaborate with friends creating a story frame-by-frame. The super-simple drag-and-drop interface gives you a large selection of existing story elements to choose from, or you can create your own stuff from scratch using the pencil and eraser tools.

Super8GonnaBeMint029_Storyboard01

Super8GonnaBeMint030_Storyboard02

Playing on the classic table-top arcade games of the era, EVACU-8! uses authentic vector display graphics to bring you an experience “so real, you forget it’s a game!”

Super8GonnaBeMint031_Evacu801

Super8GonnaBeMint032_Evacu802

Super 8 Film Fest provides a focal point for various apps and content released through the course of the campaign, Super 8 Film Fest was conceived to give fans everything they needed to go out and have a film-making adventure of their own. It even features two clips from the kids’ own film, “The Case”, for inspiration.

Super8GonnaBeMint034_FilmFest

For a more comprehensive overview of the campaign, the Gonna Be Mint Tumblr was run alongside the main site and made available in six languages.
_

Agency: Glass Eye
Client: Paramount Pictures International

Annie Ok strategy,comics,film,gaming,sci-fi,SUPER 8,tech,transmedia,video — Annie Ok on 7.21.11 at 12:00 pm

Annie Ok: “My Life as an Avatar″ in FILE Electronic Language International Festival, São Paulo, July 27 – Aug 29

FILE01

FILE02

My art film series “My Life as an Avatar” has been invited to be exhibited at FILE – Electronic Language International Festival, the biggest art and technology festival in Latin America.

July 27 – August 29, 2010
FIESP – Ruth Cardoso Cultural Center
Av. Paulista, 1313
São Paulo, Brazil

MyLifeAsAnAvatar_3-10_still
Still from “My Life as an Avatar 03.10” by Annie Ok

From FILE 2010:

The 11th edition of FILE – Electronic Language International Festival – takes place this year at Centro Cultural FIESP – Ruth Cardoso from July 27th to August 29th, 2010. The programme occupies the Art Gallery of SESI-SP, the FIESP Space, the Theater and the Mezzanine of the Cultural Center that hosts the exhibition with interactive installations, games, machinimas, internet artworks, performances and workshops.

Since 2000, FILE – Electronic Language International Festival constitutes an international interdisciplinary platform for the development of innovative and creative projects in the area of arts and technologies. FILE is a cultural, nonprofit organization that promotes a reflection on the main themes of the global contemporary electronic-digital context, always in a transdisciplinary vision in the political complexity of our time’s cultural universe.

FILE_logo

IRON MAN 2 mini-game in Sony Playstation Home

IronMan2_wallpaper

PSHome_logo

Announcing a new IRON MAN 2 mini-game in Sony Playstation Home. Play for a chance to win one of 10 exclusive limited edition IRON MAN armored suits.

IronMan2PSHome_avatar1

From PPC Interactive:

On Thursday Paramount Pictures International and AUDI AG will be launching a brand new Iron Man mini-game located in the Audi Space. As the first in-world game ever made for a film in Home, this is definitely worth your time to visit!

You will have the chance to throw on the Iron Man suit and pilot your way through a tricky skyscraper obstacle course, picking up arc reactors and dodging the mines to power your way onto the leaderboard.

If you make the leaderboard, then do your best to stay on it; the Top 10 scorers (when the game closes at the end of June 2010) will be rewarded with an Iron Man suit to keep. Do you have the raw talent – or sheer dedication – to prove that you have what it takes to wear the Iron Man suit?

IronMan2PSHome_game1

IronMan2PSHome_game2

IronMan2PSHome_game3

IronMan2PSHome_game4

IronMan2PSHome_game5

_

Related:

I am IRON MAN 2: Augmented Reality Experience

Print

Announcing I am IRON MAN 2: Augmented Reality Experience. This innovative application not only utilizes facial tracking for markerless AR but also incorporates gesture recognition, enabling you to control elements of the user interface by moving your hand in front of your webcam.

IronMan2AR01

From PPC Interactive:

For this year’s early summer blockbuster, ‘IRON MAN 2’ we have delivered an Augmented Reality campaign allowing users to see themselves wearing the Iron Man and War Machine masks. We delivered a similar campaign for Transformers: Revenge of the Fallen but took this opportunity to really extend the technology.

As a result IAmIronMan2.com also allows users to see the HUD view that Tony has when he is Iron Man plus have a conversation with Jarvis using quotes from the movie.

But most importantly, as we live in an embeddable, shareable world, we wanted to make sure user could easily record and share themselves as Iron Man so we integrated the tech to ensure the whole experience can now be recorded and saved to social networks or to their own computer.

Watch the video above, or visit IAmIronMan2.com to try it for yourself.

_

Related:

Next Page »
Copyright © Annie Ok. All rights reserved, unless otherwise noted.