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Annie Ok: “My Life as an Avatar″ in “Game Art in the Knowable Space” show at CultureHub, Nov 7

My art film series “My Life as an Avatar” has been invited to be exhibited at CultureHub in the “Game Art in the Knowable Space” show curated by Chris Burke.

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Game Art in the Knowable Space

The aesthetics of video games are rerouted to create works of art that subvert game mechanics and the experience of play. Game artist and machinima maker Chris Burke curates a showcase of artists who are using games beyond their intended purpose, as tools for making art. The exhibited works explore the finite, or “knowable,” potential of the programmed game environment.

Game Art In The Knowable Space presents works that are not games in themselves, but artworks inspired by the treatment of space in video games. Some of the works examine the aleatoric, uncanny aspects of game space while others build out their own spaces to be explored.

With artwork from:

Alex Myers
Annie Ok
Jeff Donaldson
Rosa Menkman
Friedrich Kirschner
Victor Morales
Kent Sheely
Tom Murphy VII

Performances by Tamara Yadao and mrghosty (AKA Skot Deeming)

Friday, November 7, 2014 at 7:00pm
CultureHub
47 Great Jones St 3rd Fl
New York, New York 10012

$10 General Admission
$5 Student and Artist Tickets

http://knowablespace.eventbrite.com

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Still from “My Life as an Avatar 03.10” by Annie Ok

Annie Ok artwork,Annie Ok films,art,event,film,gaming,machinima,music,video — Annie Ok on 11.3.14 at 12:45 pm

MISSION IMPOSSIBLE – GHOST PROTOCOL: “Burj Intercept” & “Mask Maker” Web Applications

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To promote the theatrical release of MISSION IMPOSSIBLE – GHOST PROTOCOL, Paramount Pictures International launched two innovative web applications.

The first of these to go live was Mission: Impossible – Burj Intercept, making pioneering use of Microsoft’s “Deep Zoom” zooming technology to let you infiltrate and disrupt a covert deal going down at Dubai’s Burj Khalifa, scene of a dizzying and much-lauded sequence from the film itself.

Ghost Protocol has been initiated, you and your team have been framed by enemy operatives and are on the run, fighting to clear your name. Word reaches you that a deal is going down at the Burj Khalifa hotel in downtown Dubai. Your identities – along with those of countless other disavowed I.M.F. agents – could find their way onto the international black market. Use your state-of-the-art surveillance system to guide your team on the ground and disrupt the deal.

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Next up was Mission: Impossible – Mask Maker, using Adobe Flash 11‘s break-through Stage3D support in combination with face-recognition libraries from FaceGen and Beyond Reality Face to let you create your own 3D mask from a 2D image. Your image is then rendered into CCTV footage which allows you to be a part of the movie.

The IMF has been shut down after being implicated in a global terrorist plot and you and your rogue team have gone undercover to try to clear your names. You are working off the grid but a fellow agent needs your help. They urgently need you to meet with one of your informants in the next hour…on the other side of the world…face-to-face. Moving quickly, you need to create a mask convincing enough that your fellow agent can pass as you so the meeting can go ahead.

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Agency: Glass Eye
Client: Paramount Pictures International

Annie Ok strategy,film,gaming,tech — Annie Ok on 12.20.11 at 12:00 pm

SUPER 8: “Gonna Be Mint” Transmedia Campaign

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To promote the international release of SUPER 8, Paramount Pictures International launched a captivating 3D experience putting you at the heart of the thrilling and emotional journey Joe Lamb and his group of filmmaking friends from Ohio embark upon in the summer of 1979.

Over time, original content, artifacts, clips, radio broadcasts, retro games and applications unlock the amazing mystery and shocking truths behind SUPER 8. Be inspired to have a filmmaking adventure of your own at gonnabemint.com.

The box of Suprachrome 8mm film was the first item to appear on a desk which itself sat at the center of the campaign, entitled “Gonna Be Mint!”, bringing to life the world of Joe and his friends, transporting audiences back to a time when a trip to the cinema meant the adventure of a lifetime.

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Joe’s Desk is a dynamic interactive 3D Flash environment that will be updated on an almost daily basis in the weeks leading up to SUPER 8’s international release to feature a wide range of web apps, original content and other online initiatives.

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The comic book, “Monsters from the Morgue”, was imagined as the inspiration for the kids’ 8mm short, “The Case”. You can open the comic to read the beginning 8 pages of “The Case of the Silver Scream”.

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Super 8 Storyboard lets you create your own storyboards from scratch, fill in the gaps between two ready-made panels, or collaborate with friends creating a story frame-by-frame. The super-simple drag-and-drop interface gives you a large selection of existing story elements to choose from, or you can create your own stuff from scratch using the pencil and eraser tools.

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Playing on the classic table-top arcade games of the era, EVACU-8! uses authentic vector display graphics to bring you an experience “so real, you forget it’s a game!”

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Super 8 Film Fest provides a focal point for various apps and content released through the course of the campaign, Super 8 Film Fest was conceived to give fans everything they needed to go out and have a film-making adventure of their own. It even features two clips from the kids’ own film, “The Case”, for inspiration.

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For a more comprehensive overview of the campaign, the Gonna Be Mint Tumblr was run alongside the main site and made available in six languages.
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Agency: Glass Eye
Client: Paramount Pictures International

Annie Ok strategy,comics,film,gaming,sci-fi,SUPER 8,tech,transmedia,video — Annie Ok on 7.21.11 at 12:00 pm

Annie Ok as a Glitch avatar

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Annie Ok as a Glitch avatar.

Glitch is a free MMO game by the original founders of Flickr.

Annie Ok avatars,art,design,gaming,MMO,tech,virtual — Annie Ok on 1.27.11 at 12:42 pm

IRON MAN 2 mini-game in Sony Playstation Home

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Announcing a new IRON MAN 2 mini-game in Sony Playstation Home. Play for a chance to win one of 10 exclusive limited edition IRON MAN armored suits.

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From PPC Interactive:

On Thursday Paramount Pictures International and AUDI AG will be launching a brand new Iron Man mini-game located in the Audi Space. As the first in-world game ever made for a film in Home, this is definitely worth your time to visit!

You will have the chance to throw on the Iron Man suit and pilot your way through a tricky skyscraper obstacle course, picking up arc reactors and dodging the mines to power your way onto the leaderboard.

If you make the leaderboard, then do your best to stay on it; the Top 10 scorers (when the game closes at the end of June 2010) will be rewarded with an Iron Man suit to keep. Do you have the raw talent – or sheer dedication – to prove that you have what it takes to wear the Iron Man suit?

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